Chapter2

=CHAPTER 2=

 Wiki Postings
=**Small Group Instruction** = ====Advantages: Typically less boring, thus engaging more students. More students will enjoy this type of instruction because this will sometimes offer more choices of activities. Students will be able to track their progress independently, they will be able to tell what they have or haven’t learned. They will most likely feel more comfortable asking questions in this small group setting. The students will also be able to learn at their own rate as well. ====

Disadvantages: This requires the teacher to do more planning, trying to keep the groups on task and making sure they all have something to work on. Students are required to do more work to learn the concept. Some students will have a tendency to allow others to do all of the work, and in turn not learning.

=**Large Group Instruction** =

Advantages: Large group instruction is very time efficient, many students come in ready to listen to the teacher tell them what is important and what they need to know. Many students will learn better in this format when demonstrations, lectures, and cooperative learning take place.

Disadvantages: Many students learn in different ways and in a large group format it sometimes does not always directly hit some students and they will struggle with grasping the concept. Some students are afraid of asking questions in this format and in conclusion their questions go unanswered. This instruction sometimes goes too fast or too slow in either case behaviors will arise from boredom or frustration.

=**One Teacher, One Student Model** =

Advantages: Typically less boring, thus engaging more students. More students will enjoy this type of instruction because this will sometimes offer more choices of activities. Students will be able to track their progress independently, they will be able to tell what they have or haven’t learned. They will most likely feel more comfortable asking questions in this small group setting. The students will also be able to learn at their own rate as well.

Disadvantages: This requires the teacher to do more planning, trying to keep the groups on task and making sure they all have something to work on. Students are required to do more work to learn the concept. Some students will have a tendency to allow others to do all of the work, and in turn not learning.

=**12 Self Correcting Items** = **  **Flap** : with this tool students can fold the flap up or to the side to reveal the answer to the question or problem. Can also be used as a study guide. **  **Strips in a Folder** : The student dry erase markers or an erasable writing utensil to write the answers under each problem. Then the worksheet is pulled upward, and the answers show up in the strip. **Mystery Detective** : A player rolls the dice and picks up a clue card. The player determines whether it is a how, what, when, who, why, or where clue and selects one of the tabs. If the number on the sentence clue card is on the tab chosen, the player's marker is moved that number of spaces indicated on the die. If the number on the sentence clue card is not on the tab, the player's marker does not move. The next player does the same thing, and the first player whose marker is put in jail wins. **
 * Windows** : The correct answer is generally found in the window with a given problem. Or when two or more windows are used the items in the windows can match to show a correct response.
 * Stylus** : Feedback can be provided by using a stylus with certain types of stimulus cards.
 * Matching Cards** : The back of a set of cards contains a match of some sort sometimes a picture.
 * Answer on Back** : Similar to a flashcard, the problem is given on one side of a card, and the answer is given on the other side.
 * Tab** : A tab is pulled from a pocket in the learning material to reveal an answer or answers.
 * Pocket**: Pockets usually hold an answer key.
 * Holes** : Problems are written on one side of a card or piece of paper and a hole is punched next to each item. The answer to each problem is written on the back of the card next to the hole.
 * Clips** : Responses are made by clipping clothespins to the edge of the questions. To check answers, turn the board over and the answers should match.   **
 * Simple Board Game** : Draw a segmented track on a poster board. Make a stack of task cards with an accompanying answer key. A player rolls the dice and selects a task card, if they get the answer correct they move the number shown on the dice.

Self Correction Tools